ptc-lexvandersluijs / Unity3DGS_VR

VR version of Aras' Toy 3D Gaussian Splatting project
MIT License
43 stars 4 forks source link

Apple Vision Pro #3

Open PanoCAST opened 5 months ago

PanoCAST commented 5 months ago

Hello,

Thank you for this great project. I have managed to get it running in Apple's Vision Pro running in Windowed mode.

The next step is to put it into a truly spatial mode (bounded or unbounded) using PolySpatial. However, there the model show in the Editor, but not on the actual device.

I was wondering if you would be interested in helping how to solve this issue.

Thank you in advance

ethanguo770 commented 3 weeks ago

Hello,

Thank you for this great project. I have managed to get it running in Apple's Vision Pro running in Windowed mode.

The next step is to put it into a truly spatial mode (bounded or unbounded) using PolySpatial. However, there the model show in the Editor, but not on the actual device.

I was wondering if you would be interested in helping how to solve this issue.

Thank you in advance

Hello buddy, has the poly spatial version been finalized? I encountered a shader error during testing