Open dfarkash opened 1 year ago
Unless specifically required by a service I am against adding the max player flag. As for the tickrate I am okay with it so long as the default value is set to what a server would default to if it wasn't set.
I never understood that, why you can't add max players. In my eyes a pointless argument, if the variable is already there, it should also be possible to change it in eggs.
Now I don't see any reason here why that shouldn't be in an Egg. So far this was always your "personal" opinion
+1 from me, to allow Max Players to eggs
I am against adding limit when one isn't expressly needed. I get that game hosts are going to want to add those as limits but a home user probably just wants to spin up a server to play games.
Simply define a default. So everyone can change it as he wants; but to leave out completely, is not the point of this setting
The default tickrate value is 64 As for the max_players, you can just insert it when it is specified. Retakes/Execute is an example of a known plugin that the recommended players are 10
Is there an existing feature request for this?
Describe the feature you would like to see.
CSGO has several plugins, gamemodes that require configuring a specific max players and server tick rate. The max players may be important for some gamemodes, plugins that cannot support more than x players. The tick rate can provide better experience for players (128 for compeditive-like, 102 for surf servers)
Describe the solution you'd like.
Add the folowing to the startup command: -tickrate (max 128) -maxplayers_override
Additional context to this request.
No response