ptitSeb / Serious-Engine

A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
https://pyra-handheld.com/boards/threads/serious-sam-first-encounter.77225/
GNU General Public License v2.0
75 stars 23 forks source link

macOS/ARM: little nasty typo fix in .sh and force -O0 flag for every … #31

Closed pblyp closed 3 years ago

pblyp commented 3 years ago

…build target as a temporary workaround for segfaults

The game segfaults with every optimization level set during build time after loading the level and this should be debugged. For now it seems adequate to force unoptimized builds since the only thing that crashes the game for me is Technology Test.