Closed mad-student closed 6 years ago
The STUB message are ok, and can be safely ignored.
The main binary and .so built be the make need to be copied in the Bin
folder of the game, and lauched as Bin/ssam-tfe
So to recap, in Bin, for the 1st encounter, you should have libEntities.so
, libGame.so
, libShaders.so
and ssam-tfe
Okay game started. But music don't work, and when starting new game in 1st encounter I have usual UI and on the background starts credits with prologue. When credits finished nothing happened - game don't start. It is very sad.
You are using Steam version ? Then music doesn't use amp11lib, but vorbis.
One thing not to forget is to copy SE1_10.gro
from this repo in the game folder, along with the other .gro files (I know I have to write a "howto" for this).
Also, If you had started be builder The Second Encounter and then built First Encounter, be sure to clean your build folder (or use different build folder), or you will experience issue similar to what you described.
I builded TFE into separate directory but i try to remake it maybe it will help.
I rebuild 1st encounter and place binaries into game directory that I downloaded from Steam (in first time i copied *.gro files from 1st & 2nd encounter into repo directory). Also music was my fault - I forgot to install libvorbis-dev. Now all works pretty fine. Thanks again for a lot of help and sorry for time, that I take from You.
Glad it works :)
Enjoy this very good game!
When I try to run game i get this: STUBBED: load window icon in /home/psycho/games/Serious-Engine/Sources/SeriousSam/MainWindow.cpp, line 168. STUBBED: Need SDL invisible window or something in /home/psycho/games/Serious-Engine/Sources/SeriousSam/MainWindow.cpp, line 327. And game won't start. Is there any fix for that. And I sorry that I so annoying. What is interesting? It occurred even when I deleted MainWindow.cpp. MainWindow.cpp.tar.gz