A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
it only handle SDL_WINDOWEVENT_MINIMIZED for now, but looking at the win32 code just a few line upper we could handle other events if needed (SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_LEAVE, SDL_WINDOWEVENT_ENTER, ...)
it only handle SDL_WINDOWEVENT_MINIMIZED for now, but looking at the win32 code just a few line upper we could handle other events if needed (SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_LEAVE, SDL_WINDOWEVENT_ENTER, ...)