ptitSeb / Serious-Engine

A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
https://pyra-handheld.com/boards/threads/serious-sam-first-encounter.77225/
GNU General Public License v2.0
74 stars 22 forks source link

don't segfault when hidding the splashscreen #69

Closed twolife closed 1 year ago

twolife commented 1 year ago

the entire SplashScreen concept is a bit outdated & mostly unused here (you have to copy a "splash.bmp" file in the currentdir to trigger that codepath) but a segfault is Bad

ptitSeb commented 1 year ago

nice, thanks. meh, spalshscreen...