A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
the entire SplashScreen concept is a bit outdated & mostly unused here (you have to copy a "splash.bmp" file in the currentdir to trigger that codepath) but a segfault is Bad
the entire SplashScreen concept is a bit outdated & mostly unused here (you have to copy a "splash.bmp" file in the currentdir to trigger that codepath) but a segfault is Bad