Open DrSay123 opened 11 months ago
That message 01ec:err:sync:RtlLeaveCriticalSection section 00000000116C9748 (null) is not acquired
is certainly the root cause of the issue yes. What Wine version are you using? And what BOX64_DYNAREC_STRONGMEM
setting did you tried?
I tried Stongmem 0 and 1 My wine versions was 8.0, 8.13 ge and 8.15 ge
And is it latest version of box64 or the Nov 10th build?
Nov 10th build I'll test newest version today/tomorrow
I encountered the same issue on Orin NX ubuntu20.04 (re3 and Devil May Cry 5), but a few months ago, running this game(re3) on the Switch l4t-ubuntu 22.04 with Vulkan 1.1 and DXVK 1.7 didn't have this problem.The game re3 also couldn't run on l4t-ubuntu 18.04 at that time. The other games, like RE7 and Devil May Cry 5, ran fine on l4t-ubuntu 18.04 at that time, but now encountered the same issue on Orin(no test re7).
I can confirm the same is happening for me with wine 9.4 WoW, latest box64 and turnip on sd 8 gen 3. With STRONGMEM 1 it may happen once in 30-60 minutes but otherwise with strongmem 0 it freeze quite often. Tested in DMC5, RE2, RE3
Here what i have: 0220:err:sync:RtlLeaveCriticalSection section 00000001582B9828 (null) is not acquired 0224:err:sync:RtlpWaitForCriticalSection section 00000001582BACF0 (null) wait timed out in thread 0224, blocked by 0220, retrying (60 sec)
All games on RE engine has 1 problem with box64 After couple of minutes/seconds game's Render just freeze forever, controls doesnt work, but music is still playing I tested re7, 2, 2 demo, 3, 3 demo, 8, DMCV and all games has this error in logs 01ec:err:sync:RtlLeaveCriticalSection section 00000000116C9748 (null) is not acquired 0204:err:sync:RtlpWaitForCriticalSection section 00000000116C9AC8 (null) wait timed out in thread 0204, blocked by 01ec, retrying (60 sec) After that game's render just dies Tried different dxvk, Turnip drivers, dyncfg changes, but still this error appears, so I assume that its box64 glitch mobox_log.txt