Open ricoazzurro opened 1 year ago
Sunless Sea, v2.2.11.3212 (64426), Linux x64, GOG, Engine: Unity
Box64 with Dynarec v0.2.7 856d265 Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46
export PAN_MESA_DEBUG=gl3
Working Log,
rico [ ~ ]$ cat /opt/games/sunless_sea/box64-start.sh
#!/bin/bash
cd /opt/games/sunless_sea
export PAN_MESA_DEBUG=gl3
box64 ./"Sunless Sea.x86_64"
rico [ /opt/games/sunless_sea ]$ ./box64-start.sh
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 65 entries
Box64 with Dynarec v0.2.7 856d265 built on Apr 25 2024 16:58:16
BOX64: Detected 48bits at least of address space
Counted 63 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./Sunless Sea.x86_64
Rename process to "Sunless Sea.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) librt.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXext.so.6
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x20142f0 ((nil)) in /opt/games/sunless_sea/Sunless Sea.x86_64
Found path: /opt/games/sunless_sea/Sunless Sea.x86_64
Using emulated /opt/games/sunless_sea/Sunless Sea_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/sunless_sea/Sunless Sea_Data/Managed'
Mono path[1] = '/opt/games/sunless_sea/Sunless Sea_Data/Mono'
Mono config path = '/opt/games/sunless_sea/Sunless Sea_Data/Mono/etc'
displaymanager : xrandr version warning. 1.6
client has 1 screens
displaymanager screen (0)(HDMI-1): 1920 x 1080
Using native(wrapped) libudev.so
Using libudev for joystick management
Importing game controller configs
Description
Sunless Sea v2.2.7.3165(a) (53438), Linux x64 GOG, Unity 3D, Rock 5B, Box64 (steam_chrome branch), PAN_MESA_DEBUG=gofaster,gl3
Working. Long loading time.
Tested on
RADXA Rock 5B (rk3588) 16GB LFS, BSP kernel 5.10.110+, Gnome 43.4, box64 (steam_chrome branch) git cc3237a 1080p default game setting
Status
Previous behavior:
reported speed issue, https://github.com/ptitSeb/box86-compatibility-list/issues/188
Current behavior:
Working. I don't seem to have speed issue. Will play more. I do have speed issue on Sunless Skies (same dev Failbetter Games)
Screenshots
OpenGL
[Unity engine build: 5.5.1f1]
Additional Information
PAN_MESA_DEBUG=gofaster,gl3
Box64 (steam_chrome branch), compiled with-DRK3588=1
https://www.pcgamingwiki.com/wiki/Sunless_Sea