ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
61 stars 2 forks source link

Firewatch (Native) #212

Open ricoazzurro opened 1 year ago

ricoazzurro commented 1 year ago

Description

Firewatch v1.12 (55089), Linux x64 GOG, Unity 3D, Rock 5B, Box64 (steam_chrome branch), PAN_MESA_DEBUG=gofaster,gl3 A bit slow with default config. Long loading time.

Working. Speed issue. but playable.

Tested on

RADXA Rock 5B (rk3588) 16GB LFS, BSP kernel 5.10.110+, Gnome 43.4, box64 (steam_chrome branch) git cc3237a 1080p, default game setting

Status

Previous behavior:

None reported

Current behavior:

Working. Speed issue. but playable.

Screenshots

Firewatch-1 Firewatch-2

OpenGL

[Unity engine build: 2019.4.2f1]

Additional Information

PAN_MESA_DEBUG=gofaster,gl3 Box64 (steam_chrome branch), compiled with -DRK3588=1

https://www.pcgamingwiki.com/wiki/Firewatch

ricoazzurro commented 5 months ago

Re-Tested for New version or New platform

Firewatch v1.12 (55089), Linux x64, GOG, Engine: Unity

Box64 with Dynarec v0.2.7 4a889e3 Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Working Log,

rico [ /opt/games/firewatch ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 768 MHz
Params database has 61 entries
Box64 with Dynarec v0.2.7 4a889e3 built on Apr  4 2024 02:20:56
BOX64: Detected 48bits at least of address space
Counted 64 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./fw.x86_64
Rename process to "fw.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x24b0ae8 ((nil)) in /opt/games/firewatch/fw.x86_64
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/firewatch/fw.x86_64
Using emulated /opt/games/firewatch/fw_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/firewatch/fw_Data/Managed'
Mono config path = '/opt/games/firewatch/fw_Data/Mono/etc'
Using emulated /opt/games/firewatch/fw_Data/Plugins/x86_64/ScreenSelector.so
Using native(wrapped) libgtk-x11-2.0.so.0
Using native(wrapped) libgdk-x11-2.0.so.0
Using native(wrapped) libgobject-2.0.so.0
Using native(wrapped) libglib-2.0.so.0
Using native(wrapped) libgio-2.0.so.0
Using native(wrapped) libgmodule-2.0.so.0
Using native(wrapped) libgdk_pixbuf-2.0.so.0
Using native(wrapped) libpangocairo-1.0.so.0
Using native(wrapped) libpango-1.0.so.0
Preloaded 'ScreenSelector.so'
Using emulated /opt/games/firewatch/fw_Data/Plugins/x86_64/libAkSoundEngine.so
Using native(wrapped) libSDL2-2.0.so.0
Preloaded 'libAkSoundEngine.so'
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/CampoSanto
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/CampoSanto/Firewatch
Logging to /home/rico/.config/unity3d/CampoSanto/Firewatch/Player.log

Tested on