ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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The Case of the Golden Idol (Native) (Unofficial Port) #290

Open ricoazzurro opened 1 year ago

ricoazzurro commented 1 year ago

Description

The Case of the Golden Idol, v1.3.3, Linux x64, Engine: Godot

No officially released for Linux. Un-officially ported from GOG Windows version using Godot engine.

Box64 with Dynarec v0.2.3 2bdf308

Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting

Working.

Tested on

Box64 with Dynarec v0.2.3 2bdf308

Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting

Status

Previous behavior:

None reported

Current behavior:

Working.

Screenshots

The Case of the Golden Idol-1 The Case of the Golden Idol-2

OpenGL

Additional Information

https://www.pcgamingwiki.com/wiki/The_Case_of_the_Golden_Idol

ricoazzurro commented 7 months ago

Re-Tested for New version or New platform

The Case of the Golden Idol, v1.3.3, Linux x64, Engine: Godot

Box64 with Dynarec v0.2.7 8d683fc Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Working Log,

rico [ /opt/games/the_case_of_the_golden_idol ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 68 entries
Box64 with Dynarec v0.2.7 8d683fc built on Apr 27 2024 19:02:10
BOX64: Detected 48bits at least of address space
Counted 61 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./game
Rename process to "game"
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXext.so.6
Using native(wrapped) libdl.so.2
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXi.so.6
Using native(wrapped) libGL.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libm.so.6
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using native(wrapped) libbsd.so.0
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  151 (GLX)
  Minor opcode of failed request:  0 ()
  Serial number of failed request:  25
  Current serial number in output stream:  25
MESA-LOADER: failed to open rknpu: /usr/lib/dri/rknpu_dri.so: cannot open shared object file: No such file or directory (search paths /usr/lib/dri, suffix _dri)
failed to load driver: rknpu
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  151 (GLX)
  Minor opcode of failed request:  0 ()
  Serial number of failed request:  30
  Current serial number in output stream:  30
OpenGL ES 2.0 Renderer: Mali-G610 (Panfrost)
Using native(wrapped) libasound.so.2
Using native(wrapped) libpulse.so.0
Using native(wrapped) libudev.so.1

Using emulated /opt/games/the_case_of_the_golden_idol/libsteamsdk-godot.so
Using emulated libsteam_api.so
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Warning: Weak Symbol _ITM_memcpyRtWn not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff0224f060 (0x9c0f6)
Warning: Weak Symbol _ITM_RU1 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff0224f6a0 (0x9cd76)
Warning: Weak Symbol _ZGTtdlPv not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff0224fb00 (0x9d636)
Warning: Weak Symbol _ITM_RU8 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff0224fff8 (0x9e026)
Warning: Weak Symbol _ITM_memcpyRnWt not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff022504a8 (0x9e986)
Warning: Weak Symbol _ZGTtnam not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff02250c88 (0x9f946)
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff015f5af8 (0x121816)
(1920, 1048), (1797, 1011)
(1.068447, 1.036597)
initializing with id: 76561198198588552
creating path: user://76561198198588552
20, 20, 20
(1920, 1117), (1920, 1080)
(1, 1.034259)
play music called: res://assets/music/1_the_watching_eye.ogg
current_music: res://assets/music/1_the_watching_eye.ogg
starting new game
anim finished!
ready: segment_list: [Sprite:[Sprite:3907]]
Thinking panel: Solver reveal statuses: [[1], [0, 0], [0]]
WARNING: Cannot create texture larger than maximum hardware supported size of 8192. Setting size to maximum.
     at: texture_allocate (drivers/gles2/rasterizer_storage_gles2.cpp:519)
NinePatchRect:[NinePatchRect:4125]
setting location
play music called: res://assets/music/2_an_abrupt_act_full_low_volume.ogg
current_music: res://assets/music/2_an_abrupt_act_full_low_volume.ogg
20, 20, 20, True, True
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
     at: cleanup (core/object.cpp:2070)
ERROR: Resources still in use at exit (run with --verbose for details).
   at: clear (core/resource.cpp:417)

Tested on