Open ricoazzurro opened 1 year ago
Lair of the Clockwork God, v1.016 (37404), Linux x64, GOG, Engine: Unity, FMOD
Box64 with Dynarec v0.2.7 b77c8fe Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46
export PAN_MESA_DEBUG=gl3
, otherwise, pretty slow.Working Log,
rico [ /opt/games/lair_of_the_clockwork_god ]$ ./box64-start.sh
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 768 MHz
Params database has 61 entries
Box64 with Dynarec v0.2.7 b77c8fe built on Apr 8 2024 06:11:35
BOX64: Detected 48bits at least of address space
Counted 64 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./LotCG.x86_64
Apply RC params for LotCG.x86_64
Applying BOX64_DYNAREC_FASTROUND=0
Rename process to "LotCG.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x2003bf0 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG.x86_64
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/lair_of_the_clockwork_god/LotCG.x86_64
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Managed'
Mono config path = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/etc'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmod.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff03377358 (0x21c16)
Preloaded 'libfmod.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodL.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff043a9360 (0x229e6)
Preloaded 'libfmodL.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff05361a10 (0x1e746)
Preloaded 'libfmodstudio.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff06415a30 (0x1ea66)
Preloaded 'libfmodstudioL.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/ScreenSelector.so
Using native(wrapped) libgtk-x11-2.0.so.0
Using native(wrapped) libgdk-x11-2.0.so.0
Using native(wrapped) libgobject-2.0.so.0
Using native(wrapped) libglib-2.0.so.0
Using native(wrapped) libgio-2.0.so.0
Using native(wrapped) libgmodule-2.0.so.0
Using native(wrapped) libgdk_pixbuf-2.0.so.0
Using native(wrapped) libpangocairo-1.0.so.0
Using native(wrapped) libpango-1.0.so.0
Preloaded 'ScreenSelector.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff081cd638 (0x79116)
Warning: Weak Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff081d0c28 (0x7fcf6)
Warning: Weak Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff081d0c30 (0x7fd06)
Preloaded 'libgvraudio.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libsteam_api.so
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
ScreenSelector.so
libfmod.so
libfmodL.so
libfmodstudio.so
libfmodstudioL.so
libsteam_api.so
Display 0 'HDMI-1 37"': 1920x1080 (primary device).
Logging to /home/rico/.config/unity3d/Size Five Games/LotCG/Player.log
Description
Lair of the Clockwork God, v1.016 (37404), Linux x64, GOG, Engine: Unity, FMOD
Box64 with Dynarec v0.2.3 f4c8c29
Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting
Working.
Fixed via https://github.com/ptitSeb/box64/commit/87be9fd1ad3c743bbc109e2e4e0bd79a04d83d14 and https://github.com/ptitSeb/box64/commit/f4c8c295107e0c1af7c3ef033d5880daca61992c Detailes in https://github.com/ptitSeb/box64/issues/805
Thank you!
Tested on
Box64 with Dynarec v0.2.3 f4c8c29
Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting
Status
Previous behavior:
Not working. https://github.com/ptitSeb/box64/issues/805
Current behavior:
Working. Fixed via https://github.com/ptitSeb/box64/commit/87be9fd1ad3c743bbc109e2e4e0bd79a04d83d14 and https://github.com/ptitSeb/box64/commit/f4c8c295107e0c1af7c3ef033d5880daca61992c
Screenshots
OpenGL
OpenGL 3
Additional Information
https://www.pcgamingwiki.com/wiki/Lair_of_the_Clockwork_God