Open ricoazzurro opened 11 months ago
Abandon Ship, v1.3.14934 (41922), Linux x64, GOG, Engine: Unity
Box64 with Dynarec v0.2.7 bdd5e70 Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46
export PAN_MESA_DEBUG=gl3
Working Log,
rico [ /opt/games/abandon_ship ]$ ./box64-start.sh
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 768 MHz
Params database has 61 entries
Box64 with Dynarec v0.2.7 bdd5e70 built on Apr 3 2024 00:53:21
BOX64: Detected 48bits at least of address space
Counted 64 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./AbandonShip
Rename process to "AbandonShip"
Using native(wrapped) libdl.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x2451c68 ((nil)) in /opt/games/abandon_ship/AbandonShip
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/abandon_ship/AbandonShip
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/abandon_ship/AbandonShip_Data/Managed'
Mono config path = '/opt/games/abandon_ship/AbandonShip_Data/Mono/etc'
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Plugins/x86_64/ScreenSelector.so
Using native(wrapped) libgtk-x11-2.0.so.0
Using native(wrapped) libgdk-x11-2.0.so.0
Using native(wrapped) libgobject-2.0.so.0
Using native(wrapped) libglib-2.0.so.0
Using native(wrapped) libgio-2.0.so.0
Using native(wrapped) libgmodule-2.0.so.0
Using native(wrapped) libgdk_pixbuf-2.0.so.0
Using native(wrapped) libpangocairo-1.0.so.0
Using native(wrapped) libpango-1.0.so.0
Preloaded 'ScreenSelector.so'
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Plugins/x86_64/libAkHarmonizer.so
Preloaded 'libAkHarmonizer.so'
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Plugins/x86_64/libAkSoundEngine.so
Using native(wrapped) libSDL2-2.0.so.0
Preloaded 'libAkSoundEngine.so'
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Plugins/x86_64/libSynthOne.so
Preloaded 'libSynthOne.so'
Using emulated /opt/games/abandon_ship/AbandonShip_Data/Plugins/x86_64/libdiscord-rpc.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff07231240 (0x13446)
Preloaded 'libdiscord-rpc.so'
Player data archive not found at `/opt/games/abandon_ship/AbandonShip_Data/data.unity3d`, using local filesystem
Description
Abandon Ship, v1.3.14934 (41922), Linux x64, GOG, Engine: Unity
Box64 with Dynarec v0.2.5 2c7daa3
Rock 5B, LFS, BSP kernel 5.10.160 rkr5.1, Gnome 44.4 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting
Kinda slow at default video options.
Tested on
Box64 with Dynarec v0.2.5 2c7daa3
Rock 5B, LFS, BSP kernel 5.10.160 rkr5.1, Gnome 44.4 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting
Status
Previous behavior:
None.
Current behavior:
Working.
Screenshots
OpenGL
OpenGL 3.x Unity3D: v2017.1.0f3
Additional Information
https://www.pcgamingwiki.com/wiki/Abandon_Ship