ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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Tempest (Native) #368

Open ricoazzurro opened 11 months ago

ricoazzurro commented 11 months ago

Description

Tempest, v1.2.3, Linux x64, Steam, Engine: Unity

Box64 with Dynarec v0.2.5 2c7daa3

Rock 5B, LFS, BSP kernel 5.10.160 rkr5.1, Gnome 44.4 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting

rico [ /opt/games/tempest ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Params database has 25 entries
Box64 with Dynarec v0.2.5 2c7daa3 built on Sep  5 2023 04:21:59
Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/
Using default BOX64_PATH: ./:bin/
Counted 61 Env var
Looking for ./Tempest.x86_64
Rename process to "Tempest.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libX11.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/tempest/Tempest.x86_64
Using emulated /opt/games/tempest/Tempest_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/tempest/Tempest_Data/Managed'
Mono path[1] = '/opt/games/tempest/Tempest_Data/Mono'
Mono config path = '/opt/games/tempest/Tempest_Data/Mono/etc'
Using emulated /opt/games/tempest/Tempest_Data/Plugins/x86_64/libRenderingPlugin.so
Preloaded 'libRenderingPlugin.so'
Player data archive not found at `/opt/games/tempest/Tempest_Data/data.unity3d`, using local filesystemPlayerPrefs - Creating folder: /home/rico/.config/unity3d/LionsShade
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/LionsShade/Tempest

Tested on

Box64 with Dynarec v0.2.5 2c7daa3

Rock 5B, LFS, BSP kernel 5.10.160 rkr5.1, Gnome 44.4 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting

Status

Previous behavior:

None.

Current behavior:

Working.

Screenshots

Tempest-1 Tempest-2

OpenGL

OpenGL 3.x Unity3D: v5.6.3p1

Additional Information

https://pcgamingwiki.com/wiki/Tempest

ricoazzurro commented 3 months ago

Re-Tested for New version or New platform

Tempest, v1.2.3, Linux x64, Steam, Engine: Unity

Box64 with Dynarec v0.2.7 8d683fc Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Working Log,

rico [ /opt/games/tempest ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 68 entries
Box64 with Dynarec v0.2.7 8d683fc built on Apr 27 2024 19:02:10
BOX64: Detected 48bits at least of address space
Counted 62 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./Tempest.x86_64
Rename process to "Tempest.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x23abcc0 ((nil)) in /opt/games/tempest/Tempest.x86_64
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/tempest/Tempest.x86_64
Using emulated /opt/games/tempest/Tempest_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/tempest/Tempest_Data/Managed'
Mono path[1] = '/opt/games/tempest/Tempest_Data/Mono'
Mono config path = '/opt/games/tempest/Tempest_Data/Mono/etc'
Using emulated /opt/games/tempest/Tempest_Data/Plugins/x86_64/libRenderingPlugin.so
Preloaded 'libRenderingPlugin.so'
Player data archive not found at `/opt/games/tempest/Tempest_Data/data.unity3d`, using local filesystemPlayerPrefs - Creating folder: /home/rico/.config/unity3d/LionsShade
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/LionsShade/Tempest

Tested on