ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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Two Worlds #382

Open DummyPayload opened 10 months ago

DummyPayload commented 10 months ago

Description

Working - 20-30fps Installed GOG version following instruction from: https://www.gog.com/forum/two_worlds_series/linuxwine_installation_two_worlds_epic_edition I use lutris, for installation different wine version needed to be set (lutris-GE-Proton-8.13 or staging 8.0.x), for play only lutris-7.2.2-x86_64 was working from tested. After pinning to big cores using "taskset -c 4-7" managed to get ~20-30 fps in initial minute or two of gameplay (FullHD + low settings exept of textures)

Tested on

Radxa Rock 5B Armbian 23.8.1 Linux 5.10.110 panfork@git221210.120202c6757

Box86 with Dynarec v0.3.3 fdd77579 built on Nov 10 2023 21:43:03

Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores Params database has 32 entries Box64 with Dynarec v0.2.5 b82d9d15 built on Nov 10 2023 23:26:03 Wine version: lutris-7.2.2-x86_64 All governors (CPU,GPU,RAM) set to performance

Status

Previous behavior:

None reported

Current behavior:

Working 20-30fps

Screenshots

Two_Worlds

OpenGL

Panfork currently report OpenGL 3.1 support

Additional Information

Installation instructions TL;DR:

  1. Setup 32-bit wine prefix, set Windows version to xp, add x3daudio1_1(native,builtin) to overrides (winecfg)
  2. winetricks devenum quartz wmp9 xact
  3. Install game using any working with gog wine wersion (install physx when prompted)
  4. Switch wine to lutris-7.2.2-x86_64
  5. convert videos : $ cd ~/Games/two-worlds-epic-edition $ cd "drive_c/GOG Games/Two Worlds Epic Edition" $ mv Video Video.bak $ mkdir Video $ cd Video.bak $ for i in *.wmv; do ffmpeg -i "$i" -q:a 0 -q:v 0 -vcodec wmv2 -acodec wmav2 "../Video/$i"; done $ for i in *.abc; do cp "$i" "../Video/$i"; done Enjoy!
klark231 commented 6 months ago

Description

Working - 20-30fps Installed GOG version following instruction from: https://www.gog.com/forum/two_worlds_series/linuxwine_installation_two_worlds_epic_edition I use lutris, for installation different wine version needed to be set (lutris-GE-Proton-8.13 or staging 8.0.x), for play only lutris-7.2.2-x86_64 was working from tested. After pinning to big cores using "taskset -c 4-7" managed to get ~20-30 fps in initial minute or two of gameplay (FullHD + low settings exept of textures)

Tested on

Radxa Rock 5B Armbian 23.8.1 Linux 5.10.110 panfork@git221210.120202c6757

Box86 with Dynarec v0.3.3 fdd77579 built on Nov 10 2023 21:43:03

Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores Params database has 32 entries Box64 with Dynarec v0.2.5 b82d9d15 built on Nov 10 2023 23:26:03 Wine version: lutris-7.2.2-x86_64 All governors (CPU,GPU,RAM) set to performance

Status

Previous behavior:

None reported

Current behavior:

Working 20-30fps

Screenshots

Two_Worlds

OpenGL

Panfork currently report OpenGL 3.1 support

Additional Information

Installation instructions TL;DR:

  1. Setup 32-bit wine prefix, set Windows version to xp, add x3daudio1_1(native,builtin) to overrides (winecfg)
  2. winetricks devenum quartz wmp9 xact
  3. Install game using any working with gog wine wersion (install physx when prompted)
  4. Switch wine to lutris-7.2.2-x86_64
  5. convert videos : $ cd ~/Games/two-worlds-epic-edition $ cd "drive_c/GOG Games/Two Worlds Epic Edition" $ mv Video Video.bak $ mkdir Video $ cd Video.bak $ for i in *.wmv; do ffmpeg -i "$i" -q:a 0 -q:v 0 -vcodec wmv2 -acodec wmav2 "../Video/$i"; done $ for i in *.abc; do cp "$i" "../Video/$i"; done Enjoy!

bro how do you make lutris run with box64

DummyPayload commented 2 months ago

@klark231 i have followed instruction from lutris page, for running from source/tarball https://lutris.net/downloads image

It was working on time of writing, now i see that updating it managed to kill it (no longer working with errors about webkit 2 module). Unfortunatelly i have no time to dig into it right now.

klark231 commented 2 months ago

@klark231 i have followed instruction from lutris page, for running from source/tarball https://lutris.net/downloads image

It was working on time of writing, now i see that updating it managed to kill it (no longer working with errors about webkit 2 module). Unfortunatelly i have no time to dig into it right now.

because I cant create wineprefix and lutris and the only way for me to make games run is to make wineprefix through command. and then add box64 as prefix launch command

DummyPayload commented 2 months ago

@klark231 i have followed instruction from lutris page, for running from source/tarball https://lutris.net/downloads image It was working on time of writing, now i see that updating it managed to kill it (no longer working with errors about webkit 2 module). Unfortunatelly i have no time to dig into it right now.

because I cant create wineprefix and lutris and the only way for me to make games run is to make wineprefix through command. and then add box64 as prefix launch command

i have followed binfmt instruction, so it runs box86/64 automatically. image

Also i have installed one version of wine manually before firing up lutris and linked it as system binary (as armbian-gaming script by NicoD does), so then lutris detects that wine is installed and allows downloading other versions and creating prefixes