ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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Hollow Knight (Native) #470

Open ricoazzurro opened 2 months ago

ricoazzurro commented 2 months ago

Description

Hollow Knight, v1.5.78.11833 (51218), Linux x64, GOG, Engine: Unity

Box64 with Dynarec v0.2.7 7dee075 Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Working Log,

rico [ /opt/games/hollow_knight ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 768 MHz
Params database has 62 entries
Box64 with Dynarec v0.2.7 7dee075 built on Apr 14 2024 11:40:27
BOX64: Detected 48bits at least of address space
Counted 63 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./Hollow Knight
argv[1]="-force-opengl"
Rename process to "Hollow Knight"
Using emulated UnityPlayer.so
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libdl.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using native(wrapped) libbsd.so.0
Found path: /opt/games/hollow_knight/Hollow Knight
Loading in SingleInstance mode
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libudev.so.1

Tested on

Status

Previous behavior:

Fixed and Working. https://github.com/ptitSeb/box64/issues/31

Current behavior:

Working. PAN_MESA_DEBUG=gl3 box64 ./"Hollow Knight" -force-opengl

Screenshots

Hollow Knight-1 Hollow Knight-2 Hollow Knight-3 Hollow Knight-4

OpenGL

OpenGL 3+ Unity engine build: 2020.2.2f1

Additional Information

https://www.hollowknight.com/ https://www.gog.com/game/hollow_knight https://store.steampowered.com/app/367520/Hollow_Knight/ https://www.pcgamingwiki.com/wiki/Hollow_Knight

r3claimer commented 2 months ago

Also working on the Gameforce ACE (rk3588s) w/ the ROCKNIX. Need to use the GOG version if steam is not installed.