ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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The Universim (Native) #493

Open ricoazzurro opened 6 months ago

ricoazzurro commented 6 months ago

Description

The Universim, v1.0.00.46368 (71233), Linux x64, GOG, Engine: Unity

Box64 with Dynarec v0.2.7 1c7e620 Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Error Log,

rico [ /opt/games/the_universim ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 66 entries
Box64 with Dynarec v0.2.7 1c7e620 built on Apr 27 2024 02:47:36
BOX64: Detected 48bits at least of address space
Counted 63 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./The Universim.x86_64
argv[1]="-force-opengl"
Rename process to "The Universim.x86_64"
Using emulated UnityPlayer.so
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libdl.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x7fff02016638 ((nil)) in UnityPlayer.so
Found path: /opt/games/the_universim/The Universim.x86_64
Loading in SingleInstance mode
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libudev.so.1
./box64-start.sh: line 24:  6428 Killed                  LIBGL_ALWAYS_SOFTWARE=1 box64 ./"The Universim.x86_64" -force-opengl

Tested on

Status

Previous behavior:

None reported.

Current behavior:

Not working.

Screenshots

OpenGL

Unity3D: v2019.4.31f1

Additional Information

https://crytivo.com/en/the-universim https://www.gog.com/game/the_universim https://store.steampowered.com/app/352720/The_Universim/ https://www.pcgamingwiki.com/wiki/The_Universim

ksco commented 4 months ago

So I have this game working on my LoongArch machine (using the experimental LA64 DynaRec of course).

screenshot

So I think this is less likely a box64 issue, maybe someone can try this game on some AArch64 machine with a decent GPU.

ksco commented 4 months ago

Gameplay:

Screenshot_20240716_024721
ricoazzurro commented 4 months ago

No luck for me. I'll test it again when vulkan is ready for my gpu of the board.

Enjoy coding. muahahahahahaha.