ptitSeb / box86-compatibility-list

Box86 Compatibility List (Games and Software)
MIT License
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The Stanley Parable: Ultra Deluxe (Native) #496

Open ricoazzurro opened 5 months ago

ricoazzurro commented 5 months ago

Description

The Stanley Parable: Ultra Deluxe, v2023-04-27, (Build ID 11106082), Linux x64, Steam, Engine: Unity

Box64 with Dynarec v0.2.7 8d683fc Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

Working Log,

rico [ /opt/games/the_stanley_parable ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 68 entries
Box64 with Dynarec v0.2.7 8d683fc built on Apr 27 2024 19:02:10
BOX64: Detected 48bits at least of address space
Counted 62 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./The Stanley Parable Ultra Deluxe.x86_64
Rename process to "The Stanley Parable Ultra Deluxe.x86_64"
Using emulated UnityPlayer.so
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libdl.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using native(wrapped) libbsd.so.0
Error: Global Symbol _ULx86_64_local_addr_space not found, cannot apply R_X86_64_GLOB_DAT @0x7fff0201a638 ((nil)) in UnityPlayer.so
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libudev.so.1

Tested on

Status

Previous behavior:

None reported.

Current behavior:

Working. export PAN_MESA_DEBUG=gl3

Screenshots

The Stanley Parable Ultra Deluxe-1

The Stanley Parable Ultra Deluxe-2

The Stanley Parable Ultra Deluxe-3

The Stanley Parable Ultra Deluxe-4

OpenGL

OpenGL 3+

Additional Information

https://www.stanleyparable.com/ https://store.steampowered.com/app/1703340/The_Stanley_Parable_Ultra_Deluxe/ https://www.pcgamingwiki.com/wiki/The_Stanley_Parable:_Ultra_Deluxe

ptitSeb commented 5 months ago

Unity now? The original was using the Source Engine. I have that game on Steam and played a bit through it. I wonder if it might need some fastround=0 or fastnan=0...

ricoazzurro commented 5 months ago

@ptitSeb Yes, unity now.

The Stanley Parable (2013), Engine: Source, x86 32bit only, iirc (rpi4 era). The Stanley Parable: Ultra Deluxe (2022), Engine: Unity, x86_64 64bit only.

On my board, the only launching env is to force GPU to OpenGL 3.3.

Do you have some free time to test and play the new game, hahaha ;)

What's New of The Stanley Parable: Ultra Deluxe (2022)

Everything that was in the original Stanley Parable is here, preserved just like it was back in 2013. But The Stanley Parable: Ultra Deluxe also dramatically expands the world of the original game with new content, new choices, and new secrets to uncover. The labyrinth has just gotten bigger.

In addition, the game has been visually upgraded to reflect modern technology while faithfully preserving the tone of the original game. Accessibility features have also been added to the game, including localization of in-world text, colorblind options, and content warnings.

And just as before, the impeccable voicework of Kevan Brighting will accompany you every step of the way.

In The Stanley Parable: Ultra Deluxe, everything you remember has been recreated, yet it's different somehow. We've been here before, haven't we? Is Stanley still the same as he was back then? Or is it you who has changed?