Open artdeell opened 4 years ago
what kind of error do you have ? Also, what version of Minecraft, because it used to works fine without errors, and on what hardware are you running?
what kind of error do you have ? Also, what version of Minecraft, because it used to works fine without errors, and on what hardware are you running?
Hardware: MSM8996 Pro Ardeno 530 Minecraft: OptiFine 1.11.2 with Shaders
When joining the world, gl4es fires a lot of Invalid enum
errors.
Before that errors compiler throws a lot of errors in shaders.
Are you sure OptiFine shaders are for OpenGL 2.x and not 3.x?
Yes.
I tried the Lite version of Chocapic13 v7 shaders
I took a look. While this is indeed OpenGL 2.x, I see it use the #include ....
statement. gl4es doesn't support that for now, so I guess this could be the cause of the issue.
Take a look to logcat Log_2020-04-23_13-25-30.txt
is the log coming from Chocapic13v7 Lite shaders? Because I see the errors and the kind it can be, but I don't see were it could from for the shaders sources.
is the log coming from Chocapic13v7 Lite shaders? Because I see the errors and the kind it can be, but I don't see were it could from for the shaders sources.
No, it's from SFLP shaders (which is opengl 2.0-compartible shaders)
Well, I'll see what I can do, but don't hold your breath on this.
Can you improve the shader conversion? Every single shader for Minecraft gives lotta errors when compilation.