Open midzer opened 2 weeks ago
Do you have any idea what kind of drawing those wall are doing?
Without deep OpenGL knowledge, I guess it has to be somewhere around https://github.com/mdsteele/azimuth/blob/050f838b35d19ffdc738f33178abaf9d69d834ec/src/azimuth/view/wall.c#L492, assuming it's a AZ_WALL_DESTRUCTIBLE_CHARGED
wall.
The original author answered https://github.com/mdsteele/azimuth/issues/25#issuecomment-2405183156
Hi all,
I am in the process of porting https://github.com/mdsteele/azimuth for the web using Emscripten. The game uses OpenGL 2.1 functions, so I need gl4es as translation library.
I've replaced
with
and loaded
initialize_gl4es()
early on.The compile runs fine, but there are certain (later destructable) alpha blended wall structures which are not visible in the port. In the native build those wall structures are visible.
I already tried to tweak some environment variables via https://github.com/ptitSeb/gl4es/blob/master/USAGE.md without success.
Thanks for your support and have a nice week midzer