Open abbas-tari opened 2 years ago
Does this implementation cover moving obstacles within one map? If so, where exactly I can possibly see how moving obstacles are implemented? -Thanks
No. The current implementation relies on a static map. You could think of obstacles as a new map at every trial, but i am not sure there are not better implementations and heuristics for such a case.
Does this implementation cover moving obstacles within one map? If so, where exactly I can possibly see how moving obstacles are implemented? -Thanks