pufmat / skillsmod

A Minecraft mod that adds a fully configurable skill system to the game.
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Suggestion: A config option for showing when exp is gained and how much is gained (plus requirements for skill points) #28

Open 0BLIQU3 opened 1 year ago

0BLIQU3 commented 1 year ago

This would be extremely useful in cases where experience is configured to be obtained in more uncommon ways, like mining very specific blocks or killing certain mobs. If players know when they obtain experience and how much they obtain when they get it, they will know to properly pursue these experience gain methods.

Additionally, seeing the amount of current experience you have in the skill menu as well as how much is necessary for your next skill point is great for letting players know how close they are to their next level-up.

Personally, I am using this mod to add experience to only very select boss-like enemies for a unique type of progression in the modpack I work on, and I also have a few select blocks that grant experience to the players (ex: mob spawners). However, I need to be able to let players know that these specific bosses are granting them experience as well as which bosses are more/less valuable for them as to reduce frustration (It's bad if they accidentally kill 3 of Boss A where they could've just killed 1 of Boss B).

Also, since I'm making it fairly difficult to reach the next level with high experience requirements (I do this to create a disparity between "grind" and the boss-killing aspect to make you level up quickly if you kill bosses but if you don't want to do that then there are safer, but much slower methods), I need to be able to let players know how close they are to the next level up so they aren't essentially swinging in the dark.

Thank you for your consideration.

0BLIQU3 commented 1 year ago

I'm very sorry, I did not actually notice the blatant experience bar in the middle of the skills menu, so please just ignore that portion of my suggestion. It would still be good to be able to show precisely when experience is gained without making the player check the skills menu after every single mob that they kill though.