Currently most of the attributes are set to Double.MAX_VALUE, which is a very large number. This causes an issue when Apotheosis' Apothic attributes is installed, as it shows the max value of the player's attributes in a list. The long number adds unnecessary clutter to the screen.
See
Generally 1024 is a good enough max for any attribute, if not that then 2048 at most.
Generally these attributes shouldn't be listed next to vanilla attributes as they work slightly different, you can read about them here. Therefore, I think, it would be the best to hide them if possible.
Currently most of the attributes are set to Double.MAX_VALUE, which is a very large number. This causes an issue when Apotheosis' Apothic attributes is installed, as it shows the max value of the player's attributes in a list. The long number adds unnecessary clutter to the screen.
See
Generally 1024 is a good enough max for any attribute, if not that then 2048 at most.