Maybe I'm missing something, but when creating a skill tree, I noticed that puffish_skills:player.melee_damage and puffish_skills:player.ranged_damage do not increase any damage. The minecraft:attack_damage attribute works fine for example, as well as other Pufferfish attributes it seems.
Maybe I'm missing something, but when creating a skill tree, I noticed that puffish_skills:player.melee_damage and puffish_skills:player.ranged_damage do not increase any damage. The minecraft:attack_damage attribute works fine for example, as well as other Pufferfish attributes it seems.