Closed GoogleCodeExporter closed 9 years ago
Yes, you can use the materials in the OgreSDK. Just set the paths, for example:
'USER_MATERIALS' = '~/ogre_src_v1-7-3/Samples/Media/materials'
'SHADER_PROGRAMS' = '~/ogre_src_v1-7-3/Samples/Media/materials/programs'
The correct Tundra is 2.1.2, you can get it here:
http://blender2ogre.googlecode.com/files/realxtend-Tundra-2.1.2-OpenGL.7z
The README now points to download link
Tundra2 has a pretty good SuperShader.cg (rex/DiffNormal) that i think is
better than what is offered in the OgreSDK.
Original comment by goatman.py@gmail.com
on 17 Oct 2011 at 2:23
Original issue reported on code.google.com by
delaneyg...@gmail.com
on 13 Oct 2011 at 4:23