Closed Falow1 closed 3 months ago
Not just that one I think all overrides do that, I thought the thing didn't have cookies, weird that it "remembers" that one.
Without more information about what TF2Items is telling you I cannot know for sure if this is an issue on my part or TF2Items'. Please be sure to post a log containing the error message you're getting so I can assist further and mark this as a bug.
I have managed to replicate this bug easily. Set an override for the golden pan then type retry in console. You will return with your melee weapon replaced by a default bat. This might happen with other weapons as well since someone said they got a default smg.
Temporary fix right now is to make it so it doesn't have cookies saved on players.
So just clear "pPreferences = CV_UseCookies.BoolValue ? RegClientCookie("tf2item_weapons_prefs", "Weapon override preferences set for this user.", CookieAccess_Private) : INVALID_HANDLE;" and compile. No more issues.
Hello.
Giving yourself weapons you don't own is no longer supported on the new version. I will however implement a way of equipping both cosmetics and weapons to override current inventories in the future.
When the gold frying pan is selected and you put killstreak on it, the weapon simply turns into a club when you rejoin the same server,I checked the log and it's something with the TF2Items.