Open AAAYaKo opened 3 years ago
*That from decompiler
@AAAYaKo Hidden is a state where the gameobject is active but hidden. This can be useful if you still want a layout to stay the same (i.e. with VerticalLayoutGroup) but have certain elements not shown
Do you have an example project with Unexpected behaviour?
Maybe I didn't understand something, but I think it isn't right
Maybe it should be false here