Closed SergeyTroshkov closed 1 year ago
How to make it work? There is no way to get users the presence channel since properties (memberAdded, memberRemoved, members) are not available
it's in Unity
This can be achieved using the example provided at https://github.com/pusher/pusher-websocket-dotnet#presence-channels.
How to make it work? There is no way to get users the presence channel since properties (memberAdded, memberRemoved, members) are not available