Closed nea closed 3 years ago
This a very important feature for Unity client, since many publishers persists on using their own backend system. So thank you!
Question: the corresponding commit shows a merge conflict. So it seems this change is currently not built in, right? Anyone to solve the merge conflict?
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Hi there
Regarding #58 and #49 I added the option to allow custom
Hosts
to be passed and used by the library so that custom server URLs may be used.In addition I added the option to pass a custom configured
HttpClient
to theHttpAuthorizer
to setup additional properties, e.g. a Bearer token, without the need to setup additional properties throughout the whole system.Changelog:
I hope the changes are Ok. Otherwise, let me know ^^
Cheers