pusher / pusher-websocket-unity

Pusher Channels Unity Client Library
MIT License
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Bump tough-cookie and pusher in /Examples/1-realtime-controlled-2d-game/GameController #52

Closed dependabot[bot] closed 8 months ago

dependabot[bot] commented 1 year ago

Removes tough-cookie. It's no longer used after updating ancestor dependency pusher. These dependencies need to be updated together.

Removes tough-cookie

Updates pusher from 2.2.2 to 5.1.3

Release notes

Sourced from pusher's releases.

v5.1.3

5.1.3

[FIXED] Parsing of the extraTokens in webhook's isValid method

v5.1.2

5.1.2

  • [CHANGED] Add types/node-fetch to dependencies.

v5.1.1-beta

[FIXED] Updated typescript types with new user features.

v5.1.1-beta

5.1.1-beta (2022-06-01)

[FIXED] Updated typescript types with new user features.

v5.1.0-beta

[ADDED] Support for terminating user connections based on user id [ADDED] Support for sending messages to users based on user id [ADDED] Support for implementing user authentication endpoints [DEPRECATED] authenticate function is deprecated. The same functionality (and interface) is now provided by authorizeChannel

v5.0.1

[FIXED] Incorrect require on version.js was causing a compilation error in Webpack [FIXED] Inconsistent encoding for shared secret between other SDKs

v5.0.0

[BREAKING CHANGE] trigger now accepts a params object instead of a socket_id as the third parameter. [ADDED] Support for requesting channel attributes as part of a trigger and triggerBatch request via an info parameter.

v4.0.0

[BREAKING CHANGE] Methods that previously took callbacks now return promises.

  • trigger, triggerBatch, get, and post return a promise which resolves to a Response (as provided by node-fetch), or rejects to a RequestError. Of particular note:
    • Response has a status where is used to have a statusCode.
    • RequestError has a status where is used to have a statusCode to mirror the above.
    • Response has json, text, etc to access the body where before it exposed body as a string.

[BREAKING CHANGE] The Pusher constructor no longer accepts proxy or keepAlive, but instead accepts agent.

... (truncated)

Changelog

Sourced from pusher's changelog.

5.1.3

[FIXED] Parsing of the extraTokens in webhook's isValid method

5.1.2

  • [CHANGED] Add types/node-fetch to dependencies.

5.1.1-beta (2022-06-01)

[FIXED] Updated typescript types with new user features.

5.1.0-beta (2022-04-22)

[ADDED] Support for terminating user connections based on user id [ADDED] Support for sending messages to users based on user id [ADDED] Support for implementing user authentication endpoints [DEPRECATED] authenticate function is deprecated. The same functionality (and interface) is now provided by authorizeChannel

5.0.1 (2022-01-24)

[FIXED] Incorrect require on version.js was causing a compilation error in Webpack [FIXED] Inconsistent encoding for shared secret between other SDKs

5.0.0 (2021-02-18)

[BREAKING CHANGE] trigger now accepts a params object instead of a socket_id as the third parameter.

[ADDED] Support for requesting channel attributes as part of a trigger and triggerBatch request via an info parameter.

4.0.2 (2020-11-30)

[FIXED] Workaround for a Webpack bug (thanks @​JJ-Kidd)

4.0.1 (2020-11-09)

[FIXED] The type definitions had drifted out of sync with the implementation.

4.0.0 (2020-10-20)

[BREAKING CHANGE] Methods that previously took callbacks now return promises.

  • trigger, triggerBatch, get, and post return a promise which resolves to a Response (as provided by node-fetch), or rejects to a RequestError. Of particular note:
    • Response has a status where is used to have a statusCode.
    • RequestError has a status where is used to have a statusCode to mirror the above.
    • Response has json,

... (truncated)

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stale[bot] commented 10 months ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. If you'd like this issue to stay open please leave a comment indicating how this issue is affecting you. Thank you.

dependabot[bot] commented 8 months ago

OK, I won't notify you again about this release, but will get in touch when a new version is available.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.