Open sblack opened 14 years ago
did the display lists you added fix this? can we close this ticket?
nudge.
We need to wait for the new models. The current models seem to run without significant slowdown on most computers (read: not mine).
btw, if we make these smaller as suggested in #66, we can render these models with a very low LOD which should improve performance
I'm still working on getting a working collision system going, but I've found that the frame rate drops down to ~12fps if I have 10 of the characterModel on screen. Given that we're planning on having lots of enemies in play, we need to simplify the model.
Granted, it could just be my computer. If someone wants to test?