pw10n / Island

CSC 476 Final Project
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Performance problem with characterModel #69

Open sblack opened 14 years ago

sblack commented 14 years ago

I'm still working on getting a working collision system going, but I've found that the frame rate drops down to ~12fps if I have 10 of the characterModel on screen. Given that we're planning on having lots of enemies in play, we need to simplify the model.

Granted, it could just be my computer. If someone wants to test?

pw10n commented 14 years ago

did the display lists you added fix this? can we close this ticket?

pw10n commented 14 years ago

nudge.

sblack commented 14 years ago

We need to wait for the new models. The current models seem to run without significant slowdown on most computers (read: not mine).

pw10n commented 14 years ago

btw, if we make these smaller as suggested in #66, we can render these models with a very low LOD which should improve performance