Closed FilippoVivirito closed 4 years ago
You must play at a very different resolution than I do (the text is just large enough to comfortably read on my laptop!). I'll see if there's a good way to make the size controllable. I'll see about mousewheel scrolling but that may be out of my hands.
Ok, a few updates here:
I'm going to close this issue because I don't really see myself making a ton more progress on the things you've mentioned here without more info. If you have any other ideas for improvements please open a new issue. I really appreciate the feedback!
So it turns out that the performance cost for the changes that make the windows consistently stay in place is way too much for a bunch of clients. Going to have to revert this behavior to resetting window positions whenever a new one is opened. Going to re-open this ticket as a reminder to myself to think of some new, better way to handle it.
no biggie
would it be possible to spawn the datasheets generated as cards on the table? I think I would prefer it to the UI popups actually (especially if they are cards that can be drawn into the player's hand, and zoomed in by holding ALT)
1st of all: magnificent work, this thing is amazing.
the detail window (opened by pressing keypad 1) is much bigger than it needs to be it has a ton of white space and a very big font, plus it can't scroll with the mousewheel which makes it umcomfortable to use. I would recommend reducing the font size and shrinking down the layout as much as possible.
Adding mousewheel scrolling or resizable window would be a nice-to-have touch, also: every time a new popup is spawned all the others reset to the center of the screen
I'd imagine keeping 2 or 3 of those windows open on the side while playing.
again: really great stuff!