pwitvoet / wadmaker

Command-line tools for making/extracting Half-Life textures and sprites
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GUI and mp4 support #3

Open Bluesed opened 6 months ago

Bluesed commented 6 months ago

Are you still thinking about developing more on this project? It would be cool if it could read MP4, too.

Sometimes a GUI to ease up some of the workflow would be nice. Like the ability to work from one folder and have the sprite output to another as well as flags for the different types and maybe a scaling function :)

Anyway, I can do all that with Photoshop, and the drag-and-drop is working fine. Love the program!

pwitvoet commented 6 months ago

I just finished up work on another project (MESS), so I finally have time to work on WadMaker again. These are some of the things that I want to add:

I also want to look into using layers and maybe supporting some basic operations like cropping and scaling, but I don't have concrete ideas for that yet.

I do not plan to add support for mp4 files. You could probably use a tool like ffmpeg to extract frame images from a video, and then feed those into WadMaker/SpriteMaker.

Bluesed commented 6 months ago

Sure I can easily make sprites from mp4 with photoshop but would be cool if wad maker supported it. Maybe in a later update 😉

I guess another nice feature would be to manually edit the palette for at least ¡water-textures to make it easier to set the transparency color.

UnBeatWaterGH commented 4 months ago

A gui would make it harder to integrate into a more automated workflow. MP4 support might be nice, but I'd just use FFmpeg (CLI) for that.

pwitvoet commented 4 months ago

The GUI will be an addition to the current command-line tools, it won't replace them.