Open pjsg opened 2 years ago
Thanks for the report! Looks like the version of minisat.js
I have is not able to handle such huge data, and crashes with out-of-memory. I will need to look into rebuilding it.
For now, unfortunately the only workaround is "don't do that" :( Revealing the mines in such a diagonal pattern is generating a lot of clauses for the solver (you can see the number when you enable debug mode) - even if it doesn't crash the solver, it's going to be very slow...
First, let me thank you for this game -- it keeps me on my toes!
It says that I flagged a square that could be empty. This isn't actually true. The last move was the 4 in roughly the middle of the row, 5 rows up. Now, I can't click anywhere, and the undo button doesn't work either.
However, there is interesting stuff in the console log: