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Moondrop greenhouses overproducing lamps with the "moon light" T.U.R.D. upgrade #653

Closed FernieCanto closed 2 weeks ago

FernieCanto commented 2 weeks ago

Mod source

Factorio Mod Portal

Operating system

=Windows 10

What kind of issue is this?

What is the problem?

Since before the 2.0 update, I've been using the "Moon light" T.U.R.D. upgrade on moondrop greenhouses as a source of methane. The original recipe consumed 1 lamp and had 95% chance of outputting a lamp. This meant that, with a steady supply of lamps merging with a prioritized feedback loop of the outputted lamps, the process ran indefinitely. After the update, however, the greenhouses gained a 35% productivity bonus, which seems to be added by the "Moon light" upgrade itself. However, this changed the balance of the recipe, so the greenhouses produce MORE lamps than they consume. In other words, unless the excess lamps are manually used or destroyed by burners, the process eventually grinds to a halt. Notice that I'm not using modules or beacons on the greenhouses. At this point in the game, I don't even have them unlocked.

Steps to reproduce

  1. Unlock and apply "Moon light" T.U.R.D. upgrade for moondrop greenhouses.
  2. Build a moondrop greenhouse with the "Methane" recipe, which consumes lamps and water and produces 95% lamp, methane and oxygen.
  3. Leave it running for a while to see lamps multiply, or look at the recipe description on the sidebar, where it says the recipe consumes 0.25 lamps and produces 0.32 lamps.

Additional context

No response

Log file

No response

przemo1232 commented 2 weeks ago

fixed in pyAL 3.0.11