Closed DrNjitram closed 1 week ago
Seems to be caused potentially by factorio itself, but both Beacons and PyAL show up. https://forums.factorio.com/viewtopic.php?f=7&t=121248&p=638527#p638527
pyal is there because of a remote call, i assume the error itself has something to do with vatbrains since that's the only periodic function in the mod that deals with beacons at first glance. Either way i can't really do a lot since the crash doesn't tell me what exactly is the problem
We can confirm it's vatbrains. Once the cartridge is inserted the game crashes.
From boskid: I tried to reproduce the issue from fresh but i was unable. It looks like in this specific save file those beacons you have are in an inconsistent state. Specific beacon that is crashing is at [gps=-553,-788].
Not sure how it happened, but seems it's unable to be reproduced from scratch. We will replace the beacons on our end and hopefully that fixes it
Confirmed that removing and replacing the beacons fixed the issue. I'd chalk it up to a cosmic ray.
was appearantly an issue with migration from 1.1. Is fixed for 2.0.20. https://forums.factorio.com/121248
Mod source
Factorio Mod Portal
Operating system
What kind of issue is this?
What is the problem?
When loading the save, the game crashes after waiting a minute orso
Steps to reproduce
Additional context
Link to save https://drive.google.com/file/d/1W4geaKaze0rIDs-A2AlW80YMmxAWucQ9/view?usp=sharing
Log file
factorio-current.log