I'm following up with them on how they didn't see (or did they just ignore?) the years of deprecation warnings.
Regardless, they suggested rather than removing the parameter entirely (resulting in crashes), it could just be ignored. I think this is a good idea. It could be ignored and raise a deprecation warning complaining about its use. If we want to remove it entirely, why not do that in a potential future pygame-ce 3?
ALSO, Irv pointed that the draw example at the bottom of the draw docs page still uses the argument. So that needs to be fixed.
I got a report from Irv Kalb on discord that the removal of the
blend
argument in aaline in https://github.com/pygame-community/pygame-ce/pull/2506 broke some of their code.I'm following up with them on how they didn't see (or did they just ignore?) the years of deprecation warnings.
Regardless, they suggested rather than removing the parameter entirely (resulting in crashes), it could just be ignored. I think this is a good idea. It could be ignored and raise a deprecation warning complaining about its use. If we want to remove it entirely, why not do that in a potential future pygame-ce 3?
ALSO, Irv pointed that the draw example at the bottom of the draw docs page still uses the argument. So that needs to be fixed.