Closed songyuyx closed 10 months ago
usually the first thing to check is your display size : 1024x600 is ok enough including mobile.
incremental display also saves a lot of processing ( ie pygame.display.update() instead of flip() )
next to check is game logic, especially assets/surface handling.
I made a simple games by pygame, and it is running good in Local-Exe files.
after use Pygbag to build it to a web-games, the running speed is running very very slow in localhost:8000, and also in itch.io.
May I have any comments to fix the issue, thank you very much