Open Robomarchello opened 7 months ago
any chance you have a sdl2 C sample for that ? it could be a sdl2 port problem
SDL_mixer documentation suggests that angle value should be 0-360 range so -90 would be 360-90 instead. Maybe pygame-ce should ensure the conversion here ?
The fact it worked on desktop could be pure coincidence
A really specific issue, but when calling
pygame.mixer.Channel.set_source_location()
with negative angle value, pygbag seems to ignore negative sign, so it plays in the right instead of the left