Closed almarklein closed 4 years ago
Why do you need wgpu here actually? It's cool that it can be used so easily here by the way :)
Why do you need wgpu here actually?
So that we can actually run the shaders in the tests to validate that they produce the expected result. I'll update the first comment to better explain when/where what is actually tested.
It's cool that it can be used so easily here by the way :)
Yeah, I'm happy with that compute_with_buffers()
:)
I'll be honest, I don't have the time I would need to review this in detail available. I looked at the tests and they seem to indicate success. :) LGTM
To clarify:
spirv-val
is used to validate the spirv of all shaders.