This adds an attribute to the main Shadertoy class, to will indicate if any of the currently unsupported features (some texture types, multi pass shaders) are skipped.
I also need this for a downstream task where I check the whole dataset if shaders work/error/are incomplete.
This adds an attribute to the main
Shadertoy
class, to will indicate if any of the currently unsupported features (some texture types, multi pass shaders) are skipped.I also need this for a downstream task where I check the whole dataset if shaders work/error/are incomplete.
Should I add some tests?