Open GoogleCodeExporter opened 9 years ago
im not sure i consider this bug valid, the reason the bug exist is because that
card uses a workaround. the way to correctly add support for these types of
cards is adding it in the svn, not using a series of strange code combinations
to try and create a viable emulation of the cards ability. i can promise you ai
does not miss a valid attacker or blocker ever. it is that this workaround
would have the cards attacking blocking statuses checked by ai AFTER its picked
its attackers/blockers.
Original comment by omegabla...@gmail.com
on 16 Apr 2011 at 7:31
i will add, i can fix this by having ai choose attackers and blockers
twice...before moving on...but to code such a dangerous line into the engine to
add support for the workaround is a no go from me...i would rather add the
ability itself.
Original comment by omegabla...@gmail.com
on 16 Apr 2011 at 7:33
I still think the AI misses some attackes, such as those that can't attack
alone, etc...
as you say, it might be a consequence of something else rather than a bug, but
the issue does exist
Original comment by wagic.the.homebrew@gmail.com
on 17 Apr 2011 at 12:48
Original comment by pank...@gmail.com
on 28 Sep 2013 at 11:51
Original issue reported on code.google.com by
Psyyri...@gmail.com
on 27 Dec 2009 at 10:05