Closed GoogleCodeExporter closed 9 years ago
About this matter, I'd like to add what has happened to me right now:
- Had 157 life points.
- Had 2 Angelic Chorus on play plus a Honor of the Pure (+1/+1 to all White
Creatures
you control).
- I summon a Baneslayer Angel (3WW, Angel, 5/5 Flying, First Strike, Lifelink,
Protection from Dragons, Protection from Demons).
Ok, after it comes to play, I see myself with 168 life points. It's as if one
of the
Angelic Chorus got the basic toughness value and then the second Angelic Chorus
got
the increased value.
Did again before posting this and again, the life value gain was 11 life points,
instead of 10 or 11.
Original comment by azurhial...@gmail.com
on 31 Dec 2009 at 6:47
I'd like to add that I kept on playing, now with more than one Honor of the
Pure, and
summoning the Angels from the Sigil of the Empty Throne (I think it was that
card,
the one you summon a 4/4 Flying Angel token when you put an enchantment into
play),
and the total life gain per Angel was 9 life points, regardless of how many
Chori I
had in play (had only 2, the 2 from my deck).
Original comment by azurhial...@gmail.com
on 31 Dec 2009 at 7:05
That's a very tricky issue, not related to the fact that angelic chorus is
hardcoded.
This is a problem with the order in which events happen when the creature comes
into
play.
Currently angelic chorus is coded as a "listmaintainer ability", which is
probably
wrong (it should be a triggered ability, but those didn't really exist when the
card
was created).
It basically means its effects happen depending on when the card (angelic
chorus) was
put into play.
This is also the case for honor of the pure (which is normal).
So, if you play, in that order:
1) Honor of the pure
2) Angelic chorus
3) Honor of the pure
Then a creature comes into play, the abilities will take effect in the same
order:
1) the creature gets +1/+1
2) Angelic chorus gives you life
3) The creature gets +1/+1
Now, the Angelic chorus could be converted into a triggered ability, but I
believe
that doesn't help because in Wagic, Triggered abilities happen before continuous
effects...
Original comment by wagic.the.homebrew@gmail.com
on 7 Jan 2010 at 12:25
Issue 417 has been merged into this issue.
Original comment by wagic.the.homebrew@gmail.com
on 8 Jun 2010 at 8:05
Fixed in rev2922.
Original comment by dan.solo...@googlemail.com
on 21 Jan 2011 at 10:33
Original issue reported on code.google.com by
Psyyri...@gmail.com
on 28 Dec 2009 at 11:27