The trajectories don't work during elytraflight, probably because it calculates them based on where the player is looking rather than where the player is.
To Reproduce
Steps to reproduce the behavior:
turn on trajectories
turn on elytrafly
hold a bow/pearl
see error
Expected behavior
trajectories account for the player rotations while using elytrafly
The trajectories don't work during elytraflight, probably because it calculates them based on where the player is looking rather than where the player is. To Reproduce Steps to reproduce the behavior: