Closed axtimhaus closed 4 months ago
surface_velocity is defined as:
self.rotational_frequency * self.nominal_radius * 2 * np.pi
Where do you see a missing 2 Pi?
Second question I don't see different radii. Is it because we use working_radius
for the neutral angle?
The other way round
@Roll.rotational_frequency
def rotational_frequency(self: Roll):
return self.surface_velocity / self.nominal_radius
The question is the connection to RollPass.velocity
, which is commonly approximated using the working diameter, but currently implemented using Roll.surface_velocity
Now I see. I would suggest to use working radius. That would increase the velocities, maybe @msch67 @mscImf has another idea but I always thought from his lectures that the working radius is connected to the neutral point.
I recently encountered a problem witch was brought up by ESF. They set the machine speed using the working radius. Therefore we should use the working radius as well.
Roll.surface_velocity
Hook missingRoll.surface_velocity
and different radii of roll unclear (working or max radius?)