Open pushfoo opened 2 years ago
This is where having a 'manual' to house longer discussions would be nice.
Users are still having issues with the font file's name vs the font file. It may be worth bundling a tool to help with this.
We should link to the pyglet documentation as much as possible. Spending time documenting it in pyglet is a better use of everyone's time. We can mention it in a section about text.
Documentation request:
What documentation needs to change?
A number of text-related locations need to link to a new tutorial covering:
Where is it located?
Existing doc that needs to link the new tutorial can be found here:
What is wrong with it? How can it be improved?
While helping a user, it seemed like they thought you could only use fonts shipped with arcade, and didn't understand that you can use arbitrary TTF fonts.
Also, I was confused while helping them because some font viewers (Gnome) include font weights when displaying names ("Grand Hotel, Regular" instead of "Grand Hotel" as expected by
arcade.Text
). Ordinary users will probably have a lot of trouble trouble with this.In my experience, asset licensing has also been a consistent hangup when dealing with game jams or hackathons. It would be helpful if we gave users the following:
This will prevent them from getting disqualified from restrictive game jams such as pyweek and give them more flexibility than anything we ship with arcade to address #1135 or #1011 .