Closed DigiDuncan closed 1 month ago
Sprite's scale property now takes either a scalar or a tuple correctly.
scale
(It still returns a Vec2 to support Sprite.scale *= 2 for the time being; we can discuss changes to this later.)
Vec2
Sprite.scale *= 2
Sprite's
scale
property now takes either a scalar or a tuple correctly.(It still returns a
Vec2
to supportSprite.scale *= 2
for the time being; we can discuss changes to this later.)