Short background: remade the build system to work in conjuction with the rest of my system that builds Lua modules for a game. The build system for this game defines the macro NDEBUG for release builds.
While testing a build of this module with the NDEBUG macro, it was noticed that ffi.sizeof("struct something") was returning 0 (with this struct definition being struct something { int value; };). It will correctly return 4 if this macro is not defined. The host is a Linux x86_64 machine and it was built using GCC 9 (version doesn't matter).
I don't know if you will want to fix this issue but I'll use it as a heads-up for the future.
Short background: remade the build system to work in conjuction with the rest of my system that builds Lua modules for a game. The build system for this game defines the macro
NDEBUG
for release builds.While testing a build of this module with the
NDEBUG
macro, it was noticed thatffi.sizeof("struct something")
was returning 0 (with this struct definition beingstruct something { int value; };
). It will correctly return 4 if this macro is not defined. The host is a Linux x86_64 machine and it was built using GCC 9 (version doesn't matter).I don't know if you will want to fix this issue but I'll use it as a heads-up for the future.