qaze / violetland

Automatically exported from code.google.com/p/violetland
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Inform player of levelup/available skill points #23

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When slaughtering the zombies, I sometimes wonder if it is already time for
skillpoint management again, but I don't like to interrupt the action by
checking the char screen.

What would be helpful is an information that you have points available for
skill-improving. Either:
1. highlight the XP counter in pink, when there are points that are not
spent on skills
2. have a levelup sound. Maybe something from
http://opengameart.org/browse-menu/audio/25/10 would be good, maybe
http://opengameart.org/content/warp-sound-2

"Just look at your XP and remember how many points you already used and
calculate back" doens't count :D

Original issue reported on code.google.com by qubodup on 3 Feb 2010 at 5:06

GoogleCodeExporter commented 9 years ago
I agree. Also I had thinking about showing a level-up picture on screen when 
there
are available points. Like in Diablo (1).

Original comment by 5253...@gmail.com on 3 Feb 2010 at 6:04

GoogleCodeExporter commented 9 years ago
That could be easily done by using a "+" sign near the XP counter. (to keep the
current Text-only GUI style)

Original comment by qubodup on 3 Feb 2010 at 6:11

GoogleCodeExporter commented 9 years ago
I don't like to keep the current text-only gui style. :3

Original comment by 5253...@gmail.com on 3 Feb 2010 at 6:18

GoogleCodeExporter commented 9 years ago
Now we have an animation if there are available level points. We don't have 
sound, so
feel free to reopen issue if this is necessary.

Original comment by 5253...@gmail.com on 28 Apr 2010 at 6:52