qaze / violetland

Automatically exported from code.google.com/p/violetland
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Keyboard navigation in menus #42

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Game should have keyboard navigation in menus in additional to pointing mode.

Original issue reported on code.google.com by 5253...@gmail.com on 18 Sep 2010 at 8:35

GoogleCodeExporter commented 9 years ago
Why? You have to use the mouse to play the game, why not use it in menus? 
Please explain why we should do such a thing ^^

Original comment by come.bernigaud@gmail.com on 19 Sep 2010 at 9:21

GoogleCodeExporter commented 9 years ago
First. Run quake3. It's a 3d shooting game, where anyone as i know looks around 
with mouse. Try to navigate menus from keyboard. I think it's just professional.
Second. See issue 27. Probably not all users want to use only mouse to game.
Third. I have trying to hack InputHandler class and have broken mouse device. 
My game were running in fullscreen and i got a problem: how i can exit from the 
game? I had to press ctrl+alt+backspace to reset my X server to exit game. :(
Fourth. You personally don't should to do this thing, it's just issue that i 
have posted and accepted.

Original comment by 5253...@gmail.com on 19 Sep 2010 at 4:19

GoogleCodeExporter commented 9 years ago
I know I don't have to code it, I was just wondering if it was worthing the 
implementation, but you kind of convinced me ^^
Thanks for the details.

Original comment by come.bernigaud@gmail.com on 19 Sep 2010 at 6:46

GoogleCodeExporter commented 9 years ago

Original comment by 5253...@gmail.com on 11 Apr 2011 at 6:00

GoogleCodeExporter commented 9 years ago

Original comment by 5253...@gmail.com on 11 Apr 2011 at 6:01

GoogleCodeExporter commented 9 years ago

Original comment by 5253...@gmail.com on 3 May 2011 at 8:02