Closed Blitoka33 closed 2 years ago
Nice update but is it possible to have a whitelist for staff for not spamming the discord bot please ? I think I had it done if you want to modify your code :
if Config.AntiGodMode.Check1 then
if not IsPlayerDead(PlayerId()) and group == Config.Group then
if GetPlayerInvincible_2(PlayerId()) then
TriggerServerEvent("qb-log:server:CreateLog", "anticheat", "Joueur signalé! GodMode", "red", "** @everyone " ..GetPlayerName(player).. "** J'ai essayé d'utiliser GodMode. (Méthode 1)")
flags = flags + 1
end
end
end
if Config.AntiGodMode.Check2 then
if not IsPlayerDead(PlayerId()) and group == Config.Group then
local bull, coll, steam, p7, dr = GetEntityProofs(PlayerPedId())
if bull ~= 0 and coll ~= 0 and steam ~= 0 and p7 ~= 0 and dr ~= 0 then
TriggerServerEvent("qb-log:server:CreateLog", "anticheat", "Joueur signalé! GodMode", "red", "** @everyone " ..GetPlayerName(player).. "** J'ai essayé d'utiliser GodMode. (Méthode 2)")
flags = flags + 1
end
end
end
Nice update but is it possible to have a whitelist for staff for not spamming the discord bot please ? I think I had it done if you want to modify your code :
if Config.AntiGodMode.Check1 then if not IsPlayerDead(PlayerId()) and group == Config.Group then if GetPlayerInvincible_2(PlayerId()) then TriggerServerEvent("qb-log:server:CreateLog", "anticheat", "Joueur signalé! GodMode", "red", "** @everyone " ..GetPlayerName(player).. "** J'ai essayé d'utiliser GodMode. (Méthode 1)") flags = flags + 1 end end end if Config.AntiGodMode.Check2 then if not IsPlayerDead(PlayerId()) and group == Config.Group then local bull, coll, steam, p7, dr = GetEntityProofs(PlayerPedId()) if bull ~= 0 and coll ~= 0 and steam ~= 0 and p7 ~= 0 and dr ~= 0 then TriggerServerEvent("qb-log:server:CreateLog", "anticheat", "Joueur signalé! GodMode", "red", "** @everyone " ..GetPlayerName(player).. "** J'ai essayé d'utiliser GodMode. (Méthode 2)") flags = flags + 1 end end end
I will do it soon!
I improved client side detections. I added an antigodmode system, and AntiDUIMenu system, which can detect some lua mod menus, and a menu style checker. I removed antiresourcestop cause it doesn't do anything except blocking admins from restarting qb-anticheat, but it didn't block any resource stopper cheats, resource stopper cheats doesn't trigger onResourceStop and onClientResourceStop events.